![]() Graphics: new background color for the 4 adventure spells.Phantom Forces: Incorporeal ability of phantom forces is now documented.Town Portal: the portal is always to the nearest town (no more randomness).Plus 2 or 3 of the racial unique abilities. Note that absolute abilities of all factions now require 3 abilities of 4 different skills, for a total of 12. Wizard: Summoning Magic/Wall of Fog replaces Summoning Magic/Exorcism.Necromancer: Attack/Power of Speed replaces Attack/Retribution.Demon Lord: Dark Magic/Dark Renewal replaces Light Magic/Twilight -> Urgash's Call no longer requires Light Magic!!.Demon Lord: Attack/Excruciating Strike now requires Mark of the Damned.Logistics/Silent Stalker no longer gives exact number info (was a duplicate of Scouting).Logistics/Scouting now gives info on towns and garrisons as well.Logistics/Death March now gives +4 speed during the siege of an enemy castle (instead of increased movement speed near enemy castles). ![]() Light Magic/Guardian Angel: the angel now resurrects the most powerful group of dead creatures (instead of fighting alongside the hero) and disappears.Leadership/Battle Commander joiners are now War Dancers (instead of Blade Dancers).Enlightenment/Arcane Intuition: hero can learn spells cast by creatures as well.Artificer/Mark of the Wizard now affects the marked target even when other creatures as targeted.Artificer/Magic mirror can now reflect creature spells as well.Others have swapped icons with their upgraded version (Shadow Witch, Unicorn). Graphics: Some units have a new icon (Master Gremlins, Blood Fury, Shadow Dragon, Spectre, Inquisitor, Treant and Treant Guardian).Inferno: Imp and Familiar names have been swapped (yet again!!).Dungeon: Shadow Dragons are not immune to magic anymore (Black Dragons still are of course).Sylvan: Druid Elder now have the Stone Spikes spell instead of Ice Bolt.Sylvan: Emerald Dragon now costs 4700 Gold + 2 Gems (was 4700 Gold).Sylvan: Green Dragon now costs 3500 Gold + 1 Gem (was 3500 Gold).This is a summary of changes between the Heroes of Might and Magic V demo (0.8) and the retail version (1.0). 10.2.2 Camera, graphics, interfaces for Heroes 5 Patch 3.1 for the Tribes of the East.4.3.3 Corrected mistakes in the game mechanics.4.3 Bugs repaired and alternations made.
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